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}{ Unreal-Rage Public v7 }{ Vac Edition }{ Created By UmmBop }{

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{Aimbot:-

Aim - 1 = Aim at enemies, 2 = Aim at team mates, 3 = Aim at all players
Aim Key - 1 = Binded to Mouse2, 2 = Binded to Mouse3
Kill - Will Shoot if aim = 1, 2 or 3
Kill Key - 1 = Binded to Mouse1, 2 = Binded to Mouse2, 3 = Binded to Mouse3
Soon Visible - 0.0 too 1.0 = Basic Vector Prediction
Rifle Switch - 1 = Will switch to pistol when out of bullets
Pistol Switch - 1 = Will switch to rifle when out of bullets
Anti Nade - 1 = Will not aim at players when holding a nade
Anti-Deathmatch - 1 = Does not aim at spawn protected players in deathmatch

{Vec-Setup:-

Two Point On - (Click Once) = Makes two vec points
Two Point Off - (Click Once) = Turns of the two vec points
Stand Height - -99 too +99 = Moves stand vectors height
Stand Forward - -99 too +99 = Moves stand vectors forward
Stand Right - -99 too +99 = Moves stand vectors right
Duck Height - -99 too +99 = Moves duck vectors height
Duck Forward - -99 too +99 = Moves duck vectors forward
Duck Right - -99 too +99 = Moves duck vectors forward
Jump Height - -99 too +99 = Moves jump vectors height
Jump Forward - -99 too +99 = Moves jump vectors forward
Jump Right - -99 too +99 = Moves jump vectors right
DuckJump Height - -99 too +99 = Moves duckjump vectors height
DuckJump Forward - -99 too +99 = Moves duckjump vectors forward
DuckJump Right - -99 too +99 = Moves duckjump vectors right

{ESP:-

Draw AimSpot - 1 = Draws Vector AimSpots
Frozen - 1 = Draws text if players are frozen
Weapon - 1 = Draws text about what weapon a player is using
Reload - 1 = Draws text if players are reloading
Barrel - 1 = Draws a solid beam from players weapon
Name - 0 too 12(length of name) =Draws players name on them
Item - 1 = Draws text on items
Font - 0 = Standard GLText, 1 = NewDigital Original

{Walls}

Hack - 1 = Makes players visible through walls

{Removals:-

No Spread - Compensates for bullet spread, 1 = On at all times, 2 = On when in attack
No Recoil - Compensates for bullet recoil, 1 = On at all times, 2 = On when in attack
Recoil Value - 0.0 too 2.0 = Change the recoil value
Recoil Switch - 1 = Changes recoil depending on what gun you use
No Flash - 1 = Removes white screen when flashed
No Smoke - 1 = Removes smoke clouds
No Sky - 1 = Removes the sky

{Screen:-

Menu X - -9999 too +9999 = Move menu left/right
Menu Y - -9999 too +9999 = Move menu up/down
Crosshair - 1 = Draws a crosshair at center of screen

{Say:-

Round - 1 = Says hack info at start of round
Round Stats - 1 = Says stats at start of round
Round Server - 1 = Says server info at start of round
Kill Say - 1 = Says hack info when you make a kill
Kill Stats - 1 = Says stats when you make a kill
Kill Server - 1 = Says server info when you make a kill
Owned Kill - 1 = Says text when you make a kill

{Misc:-

Jump - 1 = Continously jumps when you hold down jump button
Duck Jump - 1 = Will jump then duck straight after
3rd Person - 1 = Makes you go into thirdperson mode
Ghetto Vec Dodger - 1 = 180 sidewards 89 downwards

{Settings}

Save - (Click Once) = Save your current settings ingame
Load - (Click Once) = Load previous settings ingame

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{v7 Update Info:-

Added no smoke
Added a menu gui
Added rifle switch to menu
Added pistol switch to menu
Added back-up menu button (F12)
Fixed player angles when norecoil is off
Auto install fonts (you MUST extract files too C:\Unreal-Rage Public v7 VacEd\) 
Tested on Condition Zero
Some more fixes/changes

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}{ Unreal-Rage Public v7 }{ Vac Edition }{ Created By UmmBop }{

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